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Star wars battlefront 2 strategy
Star wars battlefront 2 strategy












star wars battlefront 2 strategy

You can build a fleet whenever you need one. If at any time you attack a planet, or take part a space battle, and are defeated you will lose your fleet. All bonuses work in planetary battles, but only sabotage, bacta tank, auto-turret, and combat shielding work in space. Before battle, any applicable bonuses can be activated. When one of your fleets occupy the same space as an enemy planet or fleet, a corresponding battle starts. The Clone Commander, Imperial Officer, MagnaGuard, Bothan Spy, Wookiee Warrior, Dark Trooper, Jet Trooper, and Droideka are all 1800 credits to recruit.įleets get you around.

  • Use: Activates that faction's playable hero character for that planet.Īll non-commander units and non-elite units (assault droids, rebel smugglers and the like) are 1000 credits except for Marines,who cost 800 credits.
  • Use: Gives your units extra health upon spawning in, denoted by the flashing part of your health meter.
  • Use: Amplifies the power of all blaster-type weapons.
  • Use: Damages all enemy vehicles upon spawning in.
  • Use: Replenishes the health of all friendly units over time.
  • Use: Guards your command posts with destroyable auto-turrets.
  • Use: Adds 30 troops to your reinforcements count when it hits 30, giving you total of 60.
  • Use: All your units energy meters(not health meters!)replenish faster.
  • All are one-time use and you can only have three at a time. Bonuses can be purchased for anywhere from 200 to 800 credits.














    Star wars battlefront 2 strategy